Additional danger for the world
Creating more foes
Last week showed two new foes added to A Ruthless World. This week continues on the same theme, showing another addition to the dangers of the world.
Slug
Originally intended for it to be a slug that would swing in the ceilings, moving around by alternating which end of it would be stuck to the ceiling. After getting the initial version created and put into the game, I decided that it would be more diverse to have a foe that was static in position, but firing projectiles for the player to avoid.
This led to creating a slug with an eye that tracks and shoots at targets. Let's have a look!
The slug can hang from ceilings or on walls.
When an object of interest is nearby, the slug eye starts tracking and attacks if target remains.
The player can do a jump, or tonnage, attack to make the slug drop the eye.
The technique used to create the Slug, is the same that was used to create a ragdoll of the Sworm foe when it was hit. By mapping the texture to dynamic bodies, the Slug does not need any animations. It "simply" move and reacts by using physics forces.
Debug showing the five bodies that create the Slug.
As always the latest development build can be tested at https://dev.spelmakare.se/arw?debug. While playing a level, use the green burger menu to access the debug menu that allows for switching between test levels. Thanks for reading!
A Ruthless World
Embark on an adventure through a ruthless, 80s-inspired platformer world.
Status | In development |
Author | Spelmakare Jens Nilsson AB |
Genre | Platformer, Puzzle |
Tags | 2D, Casual, Cute, Physics, Puzzle-Platformer, Retro, Slime |
Languages | English, Swedish |
Accessibility | Configurable controls |
More posts
- Mini-Boss Fight5 days ago
- Long overdue progress reportAug 23, 2024
- Tiny bat(man)Oct 06, 2023
- Crafting foesSep 22, 2023
- [ARW Game] Movement and abilitiesAug 18, 2023
- Tech complete!Feb 01, 2023
- Back at it with liquidsSep 02, 2022
- Ropes & LimbsJul 01, 2022
- [ARW Game] Mixins for TypeScriptJun 10, 2022
Leave a comment
Log in with itch.io to leave a comment.