Day 6

Day 6

Took the time to replace any last template assets that I had left in the project. Creating game specific icons and images, while not crucial, feels good to have it done already for the deadline. Also did the touch screen graphic for the new interaction button and made sure it works. For the game itself, the throwing got completed, objects make noises and zombies hear noises. Zombies can die if they are hit hard enough by an object, else they take damage. Player will now die from falling to far and civilians will only follow if the player specifically interacts with them.

Bullseye! (In 12 FPS)

One day and then some left!

Get Dead Cry Death

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